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Nuclear throne together changelog
Nuclear throne together changelog








nuclear throne together changelog

This is especially helpful with weapons with high ammo costs (Super Plasma Cannon, Lightning Cannon, Super Flak Cannon, etc.). Gameplay In the late game, Skeleton's active ability synergies very well with mutations such as Trigger Fingers, Bloodlust, Throne Butt, and Damnation. Gives three extra lives, meaning that when you die, you respawn on the same spot with your level reset to one and your weapons replaced by a rusty revolver. Throne Butt adds a 1/3 chance that Skeleton won't take damage with Blood Gamble. It's always a single shot or a single burst, regardless of the weapon. Blood Gamble ignores automatic weapons' continuous firing. With some weapons (Super Flak Cannon, Super Plasma Cannon), Skeleton is guaranteed to take damage. Which means Skeleton will be damaged more often with weapons that use high amount of ammo per shot. If you fire the Super Bazooka it would be: 5/6 = 83.3% chance to take 1 damage.If you fire the Machinegun it would be: 1/32 = 3.1% chance to take 1 damage.Let's say you have a Machinegun (ammo used = 1, ammo drop size = 32) and your other weapon is a Super Bazooka(ammo used = 5, ammo drop size = 6) then: Weapon's ammo cost per shot/Mini Ammo Chest size.The chance that Skeleton takes 1 damage when firing a weapon with Blood Gamble equals: This ability doesn't work if you hold a melee weapon that doesn't use ammo. Mainly how much ammo it uses per shot and how much ammo it receives from Mini Ammo Chests.

nuclear throne together changelog

The chance depends on what type of weapon you use. There's a random chance that Skeleton takes 1 damage. Special Skeleton will fire a shot that won't use ammo. With weapons that shoot multiple projectiles in a spread, the spread will be wider.










Nuclear throne together changelog